![]() This is a history which prioritizes technological advancement, from computer gaming’s rise as the product of quiet dissent among the engineers of military computers at MIT ( Spacewar!, created by MIT engineers in 1962, is often regarded as the first iconic computer game), 1 to the clinking of arcade machines and the ensuing success of the home console, which allowed publishers to cut out the middleman and sell their products directly to consumers. If videogames can be said to possess an “official history,” it is predicated primarily on the advancement of technology, the shifting of markets, and the consolidation of multinational corporations. ![]() Imagine if I knew then what I know now.” -Deus Ex Machina, Automata, 1984 Imagine if it was all nothing more than some electronic game. “Imagine if we could begin our little life all over again. ![]()
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